Class Reve::Classes::SkillInTraining
In: lib/reve/classes.rb
Parent: Object

Holds the result of the Reve::API#skill_in_training call. Note: When a Character finishes training the API will not be updated until the Character next logs into the game. Attributes

  • tranquility_time ( Time ) - The current time on Tranquility
  • end_time ( Time ) - When the Skill is due to end
  • start_time ( Time ) - When the Skill training was started
  • type_id ( Fixnum ) - ID of the Skill (Refer to CCP database dump invtypes)
  • start_sp ( Fixnum ) - How many SP did the Character have before training was started
  • end_sp ( Fixnum ) - How many SP will the Character have after training finishes
  • to_level ( Fixnum ) - This is the level the Skill will be at when training is completed
  • skill_in_training ( Boolean ) - Is there actually a skill in training? (Check this first before doing anything)

See Also: CharacterSheet, Reve::API#skill_in_training

Attributes

end_sp  [R] 
end_time  [R] 
skill_in_training  [R] 
start_sp  [R] 
start_time  [R] 
to_level  [R] 
tranquility_time  [R] 
type_id  [R] 

[Validate]